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<h2>Description</h2>
<p class="Body">The transformation is defined by 3x3 homogeneous matrix of single-precision 
  floats, <a href="../../../GR32_Transforms/Types/TFloatMatrix.htm">TFloatMatrix</a>:</p>
<p class="Code"><img src="../../../../../Images/eq_001.gif" vspace="10"></p>
<p class="Body">Only the first two rows are used for coordinate transformation 
  at the final stage.</p>
<p id="hidden">[See Also] <a href="../../../../Examples.htm#ImgView%20and%20Layers%20Example">ImgView 
  and Layers Example</a>, <a href="../../../../Examples.htm#Rotate%20Example">Rotate 
  Example</a>, <a href="../../../../Examples.htm#RotLayer%20Example">RotLayer 
  Example</a>, <a href="../../../../Examples.htm#Transform%20Example">Transform 
  Example</a></p>
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